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Articles and Blog (77)
- Money Disappearing from Stash: Bug or Not?
I recently stumbled upon a Reddit post from a player asking, “Did I get Tarkov’d?” The night before, they had several million rubles, but when they logged back into Escape from Tarkov the next day… their stash showed zero rubles. That’s right: zero. Gone. Vanished. Did they get Tarkov’d? Spoiler alert : Nope. He didn’t get Tarkov’d. What actually happened is this: the night before, after running a few raids, the player started organizing their stash. They moved items around, rearranged some cases, and made good use of the Pin and Lock features to fix certain items in place before hitting the auto-sort button. Unfortunately… they also locked all of their ruble stacks. That’s when the trouble began. By locking those stacks, the game flagged them as "untouchable" and — more importantly — invisible to the stash counter . So, mystery solved. For once, it wasn’t a bug, and it wasn’t Nikita’s fault (or anyone at BSG’s, really) — except maybe for not warning players about this little side-effect of using the lock feature on money. A Useful Story: Use "Pin" instead of "Lock" Some players might roll their eyes and think this is common knowledge. Maybe it is. But I honestly had never thought about it — and I bet (or hope) I’m not the only one. So, what can we learn from this? If you want your cash stacks to stay in place when using the stash auto-sort, pin them . Do not lock them. Otherwise, they'll become unusable and won’t show up in your stash counter anymore. That said, locking your money can still be useful. It’s a good way to set aside savings — protecting part of your funds from being spent or accidentally used. It's like building a rainy-day fund right in your stash. In Escape from Tarkov, it's easy to lose money unintentionally. You misclick on the Flea Market and buy an entire stack of items instead of just one. You don’t check the price and buy something someone’s price-gouging like a madman. You list an item with the wrong number of zeroes — or even worse (and easier to happen), the wrong currency. Think: something worth 2,000 rubles being listed for 2,000 dollars. You try to list a stack of items as a bundle, but forget to check the “list as a pack” box — turning your intended total price into the price per item , losing millions in fees. By locking your money stacks and only leaving a portion accessible, you can protect yourself from these mistakes — or at least avoid going completely broke because of them. What do you think? Has something like this ever happened to you? Got any other money-management tips for surviving in Tarkov? ____ There’s always something new to discover in Escape from Tarkov ! Stay up to date with the latest News , Tips & Tricks , and In-Depth Guides , by checking out our links or starting from our Homepage . New to the game or just looking for more insights? Don’t miss our EFT: Tutorial section!
- The Art of Explosion: RPGs Finally Added to Tarkov!
The long-awaited rocket launcher has finally landed in the game, bringing with it a blast of destruction, new quests, and a whole lot of boom. In this article, we break down how to get it, what it can do, and why it might change the battlefield forever. We made it, folks! After several months of waiting since it was first announced, the RPG—or more precisely, the RShG-2 72.5mm rocket launcher —has finally been added to the game with Patch 0.16.6.0, and is now available for players to obtain. The first hint of the rocket launcher’s arrival came through the "Art of Explosion" video released by BSG and Nikita on social media and in the EFT launcher. How to Obtain the RShG-2 72.5mm Rocket Launcher To get it, you’ll need to complete the The Art of Explosion quest, which is given by Prapor once you reach level 33 and have completed the Granadier quest. The quest requires you to eliminate any 35 targets while using grenades or grenade launchers (underbarrels included). Once completed, you’ll be able to purchase the RShG-2 from Prapor LL4 , one unit per trader reset (plus you’ll get one as a quest reward). You can also obtain three more by completing the Fearless Beast quest, which is given by Jaeger . "Fearless Beast" is the final step in a chain of 5 quests that starts with Fight Back , which unlocks at level 10 and after completing Aquaintance . Early Field Tests & What We Know So Far Naturally, the most hardcore players (and those with the most free time)—especially streamers—rushed to complete the required quests and claim the long-awaited "tube" , immediately setting off to blow up Scavs, Bosses, and other players. One of the first was streamer Willerz , who gathered a group of followers in an offline co-op raid to conduct tests. Here’s what they discovered: The hot gases from the backblast can damage the user if the RPG is fired near a wall or fired vertically, causing the blast to hit the player. The backblast does not appear to harm players behind the shooter. UPDATE: I've seen another video by Airwingmarine and the blackblast killed a player behind the one shooting the RPG. The explosion does a lot of damage , but: The blast radius is relatively small —smaller than expected—possibly a balancing decision to prevent it from being overpowered. The damage can be inconsistent . When Willerz fired at a group of followers, one survived completely unscathed, even though they were all close together. When his followers stood in a line, the first and last died , but the ones in the middle took no damage. When firing a rocket straight up at 90° , it never came back down. The BTR vehicle cannot be destroyed or damaged by rockets , even after being hit multiple times during testing (apparently, the devs made it out of disappointment-proof material). Check The Videos I recommend watching Willerz’s video —it’s both informative and hilarious (and hey, give it a like to support one of the first players to get and test this new weapon of mass destruction): THE RPG GOT ADDED to Escape from Tarkov! Streamer SheefGG also made a video showcasing some RPG gameplay and additional testing (and show some love for him too): RPG UNLOCKED (NEW EVENT AND QUESTLINE) My Take To be honest, my first instinct is not exactly excitement about this new weapon. It feels too powerful and will inevitably be abused by griefers looking to ruin someone’s day. That said, let’s wait and see how things evolve before jumping to conclusions. After all, tripwires and other mechanics like mortar strikes were also met with skepticism at first, but turned out to be not so bad after all (or not even used by players). What do you think? Let me know your thoughts in the comments! If you've already tried the rocket launcher, how does it feel—and how do you think it will affect the game? ____ There’s always something new to discover in Escape from Tarkov ! Stay up to date with the latest News , Tips & Tricks , and In-Depth Guides , by checking out our links or starting from our Homepage . New to the game or just looking for more insights? Don’t miss our EFT: Tutorial section!
- Patch 0.16.6.0 Today: Info and Patch Notes
As announced yesterday, this morning — April 29, 2025 — Battlestate Games rolled out a new Technical Update with Patch 0.16.6.0. This patch had already been teased by Nikita during the latest TarkovTV, when he unveiled BSG’s roadmap for the rest of 2025. By comparing the roadmap to the patch notes, we can see that nearly all the planned features for Patch 0.16.6.0 have been delivered, with the exception of the “Shoreline audio improvements,” which are not mentioned in the patch notes. As for the in-game event slated for May 2025 and originally expected to be included in this patch, it isn’t mentioned either — but it might still be included and activated later, once the time is right according to BSG's internal schedule. Lighthouse Among the changes, fixes, and improvements included in today’s Patch 0.16.6.0, one of the most important is without a doubt: “Optimized the performance in various areas on Lighthouse.” Since its release back in December 2021, Lighthouse has consistently suffered from major performance issues caused by poor optimization — issues that can challenge even the most powerful CPUs. Players have been waiting over three years for a fix, so let’s hope this time the optimization is solid and truly makes a difference. AI Behaviour Adjustments The second most noteworthy aspect of Patch 0.16.6.0 is the overhaul and tweaking of AI behavior — aimed at making AI more balanced and preventing them from performing frustrating, unrealistic actions. Most notably: “Readjusted the aiming mechanics of AI PMCs, Raiders, Rogues and regular bots to reduce the frequency of headshots in the following situations.” While it’s always been plausible that bots, like players, can land lucky or precise headshots, the frequency with which this happens — especially under absurd conditions — has long been a sore point for players. This patch specifically reduces headshot chances in scenarios such as: At distances over 100 meters While the AI is moving Right after finishing a sprint During power slides When changing stances (e.g. standing to crouch/prone and vice versa) Note: This adjustment does not apply to bosses , and Zryachiy is explicitly excluded from the 100-meter headshot reduction. Additionally, Scavs (regular bots) now have a generally reduced chance to land headshots — regardless of the situation they’re in. The patch notes also clarify: “At very close range the AI accuracy remains the same as before.” So don’t let your guard down — bots are still dangerous up close. AI Behaviour Adjustments For Quests One of the most frustrating issues in recent months has been how AI behavior negatively impacted quest progression — with bots frequently wandering away from the specific zones where they needed to be killed. According to the patch notes, this should now be addressed (or at least improved), with updated AI logic designed to reduce the chances of bots leaving their designated quest areas. The affected quests include: Safe Corridor (Reserve) Pest Control (Reserve) Long Road (Lighthouse) Provocation (Interchange) No Swiping (Shoreline) Preemptive Strike (Shoreline, Customs, Woods) Overpopulation (Lighthouse) Rite of Passage (Customs) Quality of Life Improvements While not as crucial as optimization or AI reworks, QoL improvements play a huge role in making the game more enjoyable and less cumbersome — saving players valuable time and reducing friction with the game’s interface or mechanics. The most important change here is to the map-to-map transit system .Previously, a single press of the interaction key (F by default) would initiate a map transition. Now, you’ll need to hold the key for a few seconds to activate it. This seemingly minor change is quite impactful, as it prevents players from accidentally activating a transit , which would then disable normal extraction points and force them to use the transit system instead. Other QoL improvements include several additions previously showcased by Nikita during TarkovTV, such as: Being able to purchase all required items directly when selecting a crafting recipe in the Hideout Highlighting expiring insurance items in the insurance screen Also helpful: Failed tasks are now restarted automatically The sound for completed/failed tasks is now dimmed if the player earns an achievement at the same time Fixes There’s a major fix worth highlighting here: It looks like BSG has finally fixed the bug causing bots to deal double damage in certain situations! This announcement made many players (myself included) raise an eyebrow with cautious optimism — this bug has been responsible for countless frustrating, inexplicable deaths. Let’s hope it’s truly been resolved. The rest of the fixes are also promising, and it’s clear BSG is continuing its “bug-hunting crusade.” During the latest TarkovTV, Nikita emphasized that hundreds of bugs have already been addressed — and this patch reportedly fixes about 30 more . Fingers crossed they didn’t accidentally introduce new bugs in the process (which Nikita himself admitted happens all too often). Hideout Management Several new recipes have been added to the Water Collector: Craft Emergency Water Rations Refill Bottles of Water Craft Aquamari water bottles with a filter New posters for the Hideout have also been added. PMC Skills A new task line has been introduced for high-level players, which helps them level various skills . Completing this task line will unlock an additional special weekly task . My Take As I was saying — it looks like BSG’s crusade to fix bugs and make the game smoother, more enjoyable, and less frustrating is continuing with solid results. And perhaps thanks to the Tarkov.Community portal, they’re finally listening and acting seriously on player feedback and suggestions. So let’s keep participating in the discussions and contributing ideas on Tarkov.Community — and let’s hope BSG stays on this path. After all, as Nikita recently stated during TarkovTV, “2025 will be a large-scale collaborative project between developers and players, with the goal of making EFT a stable and polished game in preparation for release.” ____ There’s always something new to discover in Escape from Tarkov ! Stay up to date with the latest News , Tips & Tricks , and In-Depth Guides , by checking out our links or starting from our Homepage . New to the game or just looking for more insights? Don’t miss our EFT: Tutorial section!
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- Health & Injuries | The Tarkov Central
Learn how healing system works in Escape from Tarkov. Discover tips and tricks about health, meds and healing in Escape from Tarkov. EFT Tutorial and Guide THE TARKOV CENTRAL News Tips & Tricks & Bugs Deep-Dives Game Features Resources Arena Community TTC Blog EFT Tutorial Intro EFT Tutorial A beginner guide to EFT Just a Few More Words Before We Begin! Choices What is Escape from Tarkov? Choose Your Own Path SCAV or PMC? PvP or PvE? Solo or Team? USEC or BEAR? Where Am I? Your First Objective: Extraction Spawn Points and Extraction Points Just follow the waypoint! Where Am I? Learn maps one at a time Which Map Should I Start With? Exploration Map Knowledge The First Step: Practice Mode Ready, set, go Exploration Trying Out Missions Loadout, Damage, Health The Right Gear Health & Injuries Food & Drinks Damage, Armor and Ammo Weapon Choice Basic Loadout Bring The Right Kit Weapons and Aim The Second Step: Knowing Your Weapons an Aiming and Weapon Control Experiments in Factory ADS and Point Fire Weight, Movement and Stances Weight Movement Stances Combat: AI The Third Step: Real Targets Tagged and Cursed Stay safe Caution, Patience, and a Cool Head Are V Never Give Up Listen Carefully If You Think You Heard Something, You Di Cautious, But Never Passive Peaker Advantage If You Decide to Stay Still, Don't Move! Fighting the AI Don’t Re-Peek! Granada! Don’t be afraid to run Loot Looting Types of Loot and Where to Find It Too much loot! Simultanous Actions Interrupting Actions Combat: PvP The Fourth Step: Time to Get Serious So Many Deaths Your First Raid Timing and Map Flow Your First Loot Your First Kills Primary Objective: Survive Wrapping it up Now It’s Your Turn Appendix How to Improve Further Find You Pace and Playstile Time Management Moneymaking When You Die, You Lose Everything Know Your Enemies Health & Injuries To understand what you need during a raid, you must first grasp the Health and Damage system . Regarding Health, Healing, and Hitpoints, I recommend starting with the official video guide by BSG: Field Guide #2: Basics of medicine . Note: There is one thing missing in the Field Guide linked above. In a recent patch, the "Full Treatment" option has been added to the list you get when you hold the quickbar button your medkit is assigned to and you scroll the mouse wheel. This is now the faster option to heal multiple damaged parts of your body. Then, move on to the relevant section of the EFT Wiki: How to Play Guide for Escape from Tarkov . It’s also important to read the Health System Wiki page , where you’ll find details about body part-specific status effects, temporary status effects, and more. If you've already studied these topics, you'll understand that during a raid, you'll need the following medical items and provisions: Items to heal HP. Items to stop light bleeding. Items to stop heavy bleeding. Items to heal fractures. Items to perform surgeries on blacked-out (destroyed) limbs. Food & Drink items. To learn about all the healing items, check the dedicated EFT Wiki page: Medical . A Remedy for Multiple Conditions While reading the specs of medical items, you'll notice that some can address multiple conditions. For example, the Grizzly medical kit can heal HP, light bleeds, heavy bleeds, and fractures. However, you need to pay attention to the item's size and healing speed. For instance, treating a fracture with a Grizzly takes much longer than using an Immobilizing splint or an Aluminum splint . Additionally, the Grizzly is heavy and occupies four slots. Alternatively, bringing an AFAK , a CALOK-B , and an Aluminum splint lets you treat the same injuries (HP loss, heavy bleeds, and fractures) with three items occupying only one slot each and weighing less overall. Keep in mind that treating conditions like heavy bleeding, light bleeding, or fractures consumes a certain amount of "healing points" from medical kits. For instance, healing a heavy bleed that consumes 130 healing points isn’t a big deal with a Grizzly (which starts with 1800 points). However, using a Salewa first aid kit , which has only 400 points and requires 175 to stop heavy bleeding, means losing almost half of its capacity . In general, it’s better to carry dedicated items for specific injuries to conserve your med kits for healing HP and to save time. Destroyed (Blacked-Out) Limbs When you lose a leg, you’ll limp and won’t be able to run . Losing an arm will make it harder to keep your weapon stable while aiming, and it will take much more time to ADS . If your stomach is destroyed, your character will groan in pain , making it easy for enemies to locate you. Additionally, with a blacked out stomach, you will lose energy and hydratio n very fast. In short, it’s a critical condition that needs immediate attention. Carrying a surgical kit is essential. Painkillers and Pre-Med Painkillers are extremely useful items for quickly managing issues like fractures or blacked-out limbs. They are almost indispensable for raids. For instance, using painkillers allows you to sprint even if you have a fractured or blacked-out leg (although you’ll take slight damage to all other body parts with each step). If you get a fracture from an enemy’s bullet, you can use a painkiller, which will not only let you move normally but also keep you pain-free for a certain period (depending on the painkiller). This effect neutralizes any further fractures or sources of pain during its duration. Other important effects are that your character stops groaning (unless you sprint with a broken leg), and the screen blurring caused by the Pain effect disappears for the duration of the painkillers effect. An advanced technique worth learning early on is pre-medding : taking painkillers before or at the start of a fight to prevent potential issues from fractures or blacked-out limbs. Limping from a broken leg during a gunfight often means certain death due to extremely reduced mobility. By taking a painkiller “preemptively,” you can avoid this limitation entirely. For this reason, many players take painkillers before entering a hot zone where enemies are likely or right at the start of a fight to prepare for any eventuality. Some even stay under the constant effect of painkillers to be ready for anything at any moment. This is viable but expensive and also requires consuming food and water, as painkillers deplete hydration and energy faster. Next: Food & Drinks comments debug Comments Write a comment Write a comment Share Your Thoughts Be the first to write a comment.
- Contact | The Tarkov Central
Contact Page for The Tarkov Central. Contact us if you need info and help with TTC website, or for collaboration and advertising. Contact TTC THE TARKOV CENTRAL News Tips & Tricks & Bugs Deep-Dives Game Features Resources Arena Community TTC Blog EFT Tutorial Editorial Office TTC info@thetarkovcentral.com You Can Also Drop Us a Line Here First name* Last name* Email* Message* Submit
- Deep-Dives | The Tarkov Central
Dive-in game mechanics and become an expert in Escape from Tarkov game features and mechanics. Read our Deep-Dive articles. Deep-Dives THE TARKOV CENTRAL News Tips & Tricks & Bugs Deep-Dives Game Features Resources Arena Community TTC Blog EFT Tutorial Latest Deep-Dives Articles Keybinds Guide Escape from Tarkov offers a deep and immersive experience, but its complexity can be overwhelming, especially with the vast number of... Nov 14, 2024 9 min read We are not shooting laser weapons: EFT ballistics explained Having trouble hitting your shots? Why do bullets sometimes unexpectedly land above or below your intended target? In this deep dive into... Sep 24, 2024 5 min read